GIF89a;
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Current File : /home/serb/www/jquery.simplyscroll.js |
/* * simplyScroll 2 - a scroll-tastic jQuery plugin * * http://logicbox.net/jquery/simplyscroll/ * * Copyright (c) 2009-2012 Will Kelly - http://logicbox.net * * Dual licensed under the MIT and GPL licenses. * * Version: 2.0.5 Last revised: 10/05/2012 * */ (function($,window,undefined) { $.fn.simplyScroll = function(options) { return this.each(function() { new $.simplyScroll(this,options); }); }; var defaults = { customClass: 'simply-scroll', frameRate: 24, //No of movements per second speed: 1, //No of pixels per frame orientation: 'horizontal', //'horizontal or 'vertical' - not to be confused with device orientation auto: true, autoMode: 'loop', //auto = true, 'loop' or 'bounce', manualMode: 'end', //auto = false, 'loop' or 'end' direction: 'forwards', //'forwards' or 'backwards'. pauseOnHover: true, //autoMode = loop|bounce only pauseOnTouch: true, //" touch device only pauseButton: false, //" generates an extra element to allow manual pausing startOnLoad: false //use this to delay starting of plugin until all page assets have loaded }; $.simplyScroll = function(el,options) { var self = this; this.o = $.extend({}, defaults, options || {}); this.isAuto = this.o.auto!==false && this.o.autoMode.match(/^loop|bounce$/)!==null; this.isHorizontal = this.o.orientation.match(/^horizontal|vertical$/)!==null && this.o.orientation==defaults.orientation; this.isRTL = this.isHorizontal && $("html").attr('dir') == 'rtl'; this.isForwards = !this.isAuto || (this.isAuto && this.o.direction.match(/^forwards|backwards$/)!==null && this.o.direction==defaults.direction) && !this.isRTL; this.isLoop = this.isAuto && this.o.autoMode == 'loop' || !this.isAuto && this.o.manualMode == 'loop'; this.supportsTouch = ('createTouch' in document); this.events = this.supportsTouch ? {start:'touchstart MozTouchDown',move:'touchmove MozTouchMove',end:'touchend touchcancel MozTouchRelease'} : {start:'mouseenter',end:'mouseleave'}; this.$list = $(el); //called on ul/ol/div etc var $items = this.$list.children(); //generate extra markup this.$list.addClass('simply-scroll-list') .wrap('<div class="simply-scroll-clip"></div>') .parent().wrap('<div class="' + this.o.customClass + ' simply-scroll-container"></div>'); if (!this.isAuto) { //button placeholders this.$list.parent().parent() .prepend('<div class="simply-scroll-forward"></div>') .prepend('<div class="simply-scroll-back"></div>'); } else { if (this.o.pauseButton) { this.$list.parent().parent() .prepend('<div class="simply-scroll-btn simply-scroll-btn-pause"></div>'); this.o.pauseOnHover = false; } } //wrap an extra div around the whole lot if elements scrolled aren't equal if ($items.length > 1) { var extra_wrap = false, total = 0; if (this.isHorizontal) { $items.each(function() { total+=$(this).outerWidth(true); }); extra_wrap = $items.eq(0).outerWidth(true) * $items.length !== total; } else { $items.each(function() { total+=$(this).outerHeight(true); }); extra_wrap = $items.eq(0).outerHeight(true) * $items.length !== total; } if (extra_wrap) { this.$list = this.$list.wrap('<div></div>').parent().addClass('simply-scroll-list'); if (this.isHorizontal) { this.$list.children().css({"float":'left',width: total + 'px'}); } else { this.$list.children().css({height: total + 'px'}); } } } if (!this.o.startOnLoad) { this.init(); } else { //wait for load before completing setup $(window).load(function() { self.init(); }); } }; $.simplyScroll.fn = $.simplyScroll.prototype = {}; $.simplyScroll.fn.extend = $.simplyScroll.extend = $.extend; $.simplyScroll.fn.extend({ init: function() { this.$items = this.$list.children(); this.$clip = this.$list.parent(); //this is the element that scrolls this.$container = this.$clip.parent(); this.$btnBack = $('.simply-scroll-back',this.$container); this.$btnForward = $('.simply-scroll-forward',this.$container); if (!this.isHorizontal) { this.itemMax = this.$items.eq(0).outerHeight(true); this.clipMax = this.$clip.height(); this.dimension = 'height'; this.moveBackClass = 'simply-scroll-btn-up'; this.moveForwardClass = 'simply-scroll-btn-down'; this.scrollPos = 'Top'; } else { this.itemMax = this.$items.eq(0).outerWidth(true); this.clipMax = this.$clip.width(); this.dimension = 'width'; this.moveBackClass = 'simply-scroll-btn-left'; this.moveForwardClass = 'simply-scroll-btn-right'; this.scrollPos = 'Left'; } this.posMin = 0; this.posMax = this.$items.length * this.itemMax; var addItems = Math.ceil(this.clipMax / this.itemMax); //auto scroll loop & manual scroll bounce or end(to-end) if (this.isAuto && this.o.autoMode=='loop') { this.$list.css(this.dimension,this.posMax+(this.itemMax*addItems) +'px'); this.posMax += (this.clipMax - this.o.speed); if (this.isForwards) { this.$items.slice(0,addItems).clone(true).appendTo(this.$list); this.resetPosition = 0; } else { this.$items.slice(-addItems).clone(true).prependTo(this.$list); this.resetPosition = this.$items.length * this.itemMax; //due to inconsistent RTL implementation force back to LTR then fake if (this.isRTL) { this.$clip[0].dir = 'ltr'; //based on feedback seems a good idea to force float right this.$items.css('float','right'); } } //manual and loop } else if (!this.isAuto && this.o.manualMode=='loop') { this.posMax += this.itemMax * addItems; this.$list.css(this.dimension,this.posMax+(this.itemMax*addItems) +'px'); this.posMax += (this.clipMax - this.o.speed); var items_append = this.$items.slice(0,addItems).clone(true).appendTo(this.$list); var items_prepend = this.$items.slice(-addItems).clone(true).prependTo(this.$list); this.resetPositionForwards = this.resetPosition = addItems * this.itemMax; this.resetPositionBackwards = this.$items.length * this.itemMax; //extra events to force scroll direction change var self = this; this.$btnBack.bind(this.events.start,function() { self.isForwards = false; self.resetPosition = self.resetPositionBackwards; }); this.$btnForward.bind(this.events.start,function() { self.isForwards = true; self.resetPosition = self.resetPositionForwards; }); } else { //(!this.isAuto && this.o.manualMode=='end') this.$list.css(this.dimension,this.posMax +'px'); if (this.isForwards) { this.resetPosition = 0; } else { this.resetPosition = this.$items.length * this.itemMax; //due to inconsistent RTL implementation force back to LTR then fake if (this.isRTL) { this.$clip[0].dir = 'ltr'; //based on feedback seems a good idea to force float right this.$items.css('float','right'); } } } this.resetPos() //ensure scroll position is reset this.interval = null; this.intervalDelay = Math.floor(1000 / this.o.frameRate); if (!(!this.isAuto && this.o.manualMode=='end')) { //loop mode //ensure that speed is divisible by item width. Helps to always make images even not odd widths! while (this.itemMax % this.o.speed !== 0) { this.o.speed--; if (this.o.speed===0) { this.o.speed=1; break; } } } var self = this; this.trigger = null; this.funcMoveBack = function(e) { if (e !== undefined) { e.preventDefault(); } self.trigger = !self.isAuto && self.o.manualMode=='end' ? this : null; if (self.isAuto) { self.isForwards ? self.moveBack() : self.moveForward(); } else { self.moveBack(); } }; this.funcMoveForward = function(e) { if (e !== undefined) { e.preventDefault(); } self.trigger = !self.isAuto && self.o.manualMode=='end' ? this : null; if (self.isAuto) { self.isForwards ? self.moveForward() : self.moveBack(); } else { self.moveForward(); } }; this.funcMovePause = function() { self.movePause(); }; this.funcMoveStop = function() { self.moveStop(); }; this.funcMoveResume = function() { self.moveResume(); }; if (this.isAuto) { this.paused = false; function togglePause() { if (self.paused===false) { self.paused=true; self.funcMovePause(); } else { self.paused=false; self.funcMoveResume(); } return self.paused; }; //disable pauseTouch when links are present if (this.supportsTouch && this.$items.find('a').length) { this.supportsTouch=false; } if (this.isAuto && this.o.pauseOnHover && !this.supportsTouch) { this.$clip.bind(this.events.start,this.funcMovePause).bind(this.events.end,this.funcMoveResume); } else if (this.isAuto && this.o.pauseOnTouch && !this.o.pauseButton && this.supportsTouch) { var touchStartPos, scrollStartPos; this.$clip.bind(this.events.start,function(e) { togglePause(); var touch = e.originalEvent.touches[0]; touchStartPos = self.isHorizontal ? touch.pageX : touch.pageY; scrollStartPos = self.$clip[0]['scroll' + self.scrollPos]; e.stopPropagation(); e.preventDefault(); }).bind(this.events.move,function(e) { e.stopPropagation(); e.preventDefault(); var touch = e.originalEvent.touches[0], endTouchPos = self.isHorizontal ? touch.pageX : touch.pageY, pos = (touchStartPos - endTouchPos) + scrollStartPos; if (pos < 0) pos = 0; else if (pos > self.posMax) pos = self.posMax; self.$clip[0]['scroll' + self.scrollPos] = pos; //force pause self.funcMovePause(); self.paused = true; }); } else { if (this.o.pauseButton) { this.$btnPause = $(".simply-scroll-btn-pause",this.$container) .bind('click',function(e) { e.preventDefault(); togglePause() ? $(this).addClass('active') : $(this).removeClass('active'); }); } } this.funcMoveForward(); } else { this.$btnBack .addClass('simply-scroll-btn' + ' ' + this.moveBackClass) .bind(this.events.start,this.funcMoveBack).bind(this.events.end,this.funcMoveStop); this.$btnForward .addClass('simply-scroll-btn' + ' ' + this.moveForwardClass) .bind(this.events.start,this.funcMoveForward).bind(this.events.end,this.funcMoveStop); if (this.o.manualMode == 'end') { !this.isRTL ? this.$btnBack.addClass('disabled') : this.$btnForward.addClass('disabled'); } } }, moveForward: function() { var self = this; this.movement = 'forward'; if (this.trigger !== null) { this.$btnBack.removeClass('disabled'); } self.interval = setInterval(function() { if (self.$clip[0]['scroll' + self.scrollPos] < (self.posMax-self.clipMax)) { self.$clip[0]['scroll' + self.scrollPos] += self.o.speed; } else if (self.isLoop) { self.resetPos(); } else { self.moveStop(self.movement); } },self.intervalDelay); }, moveBack: function() { var self = this; this.movement = 'back'; if (this.trigger !== null) { this.$btnForward.removeClass('disabled'); } self.interval = setInterval(function() { if (self.$clip[0]['scroll' + self.scrollPos] > self.posMin) { self.$clip[0]['scroll' + self.scrollPos] -= self.o.speed; } else if (self.isLoop) { self.resetPos(); } else { self.moveStop(self.movement); } },self.intervalDelay); }, movePause: function() { clearInterval(this.interval); }, moveStop: function(moveDir) { this.movePause(); if (this.trigger!==null) { if (typeof moveDir !== 'undefined') { $(this.trigger).addClass('disabled'); } this.trigger = null; } if (this.isAuto) { if (this.o.autoMode=='bounce') { moveDir == 'forward' ? this.moveBack() : this.moveForward(); } } }, moveResume: function() { this.movement=='forward' ? this.moveForward() : this.moveBack(); }, resetPos: function() { this.$clip[0]['scroll' + this.scrollPos] = this.resetPosition; } }); })(jQuery,window);