GIF89a;
Direktori : /home/serb/public_html/fckeditor/editor/_source/classes/ |
Current File : /home/serb/public_html/fckeditor/editor/_source/classes/fckplugin.js |
/* * FCKeditor - The text editor for internet * Copyright (C) 2003-2004 Frederico Caldeira Knabben * * Licensed under the terms of the GNU Lesser General Public License: * http://www.opensource.org/licenses/lgpl-license.php * * For further information visit: * http://www.fckeditor.net/ * * File Name: fckplugin.js * FCKPlugin Class: Represents a single plugin. * * Version: 2.0 RC3 * Modified: 2005-01-19 17:27:15 * * File Authors: * Frederico Caldeira Knabben (fredck@fckeditor.net) */ // Certifies that the "PluginsPath" configuration ends with a slash. if ( !FCKConfig.PluginsPath.endsWith('/') ) FCKConfig.PluginsPath += '/' ; var FCKPlugin = function( name, availableLangs, basePath ) { this.Name = name ; this.BasePath = basePath ? basePath : FCKConfig.PluginsPath ; this.Path = this.BasePath + name + '/' ; if ( !availableLangs || availableLangs.length == 0 ) this.AvailableLangs = new Array() ; else this.AvailableLangs = availableLangs.split(',') ; } FCKPlugin.prototype.Load = function() { // Load the language file, if defined. if ( this.AvailableLangs.length > 0 ) { // Check if the plugin has the language file for the active language. if ( this.AvailableLangs.indexOf( FCKLanguageManager.ActiveLanguage.Code ) >= 0 ) var sLang = FCKLanguageManager.ActiveLanguage.Code ; else // Load the default language file (first one) if the current one is not available. var sLang = this.AvailableLangs[0] ; // Add the main plugin script. FCKScriptLoader.AddScript( this.Path + 'lang/' + sLang + '.js' ) ; } // Add the main plugin script. FCKScriptLoader.AddScript( this.Path + 'fckplugin.js' ) ; }