GIF89a;
Direktori : /lib/modules/3.10.0-1160.83.1.el7.centos.plus.x86_64/build/include/linux/ |
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#ifndef _LINUX_FB_H #define _LINUX_FB_H #include <linux/kgdb.h> #include <uapi/linux/fb.h> #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) #include <linux/fs.h> #include <linux/init.h> #include <linux/workqueue.h> #include <linux/notifier.h> #include <linux/list.h> #include <linux/backlight.h> #include <linux/slab.h> #include <asm/io.h> struct vm_area_struct; struct fb_info; struct device; struct file; struct videomode; struct device_node; /* Definitions below are used in the parsed monitor specs */ #define FB_DPMS_ACTIVE_OFF 1 #define FB_DPMS_SUSPEND 2 #define FB_DPMS_STANDBY 4 #define FB_DISP_DDI 1 #define FB_DISP_ANA_700_300 2 #define FB_DISP_ANA_714_286 4 #define FB_DISP_ANA_1000_400 8 #define FB_DISP_ANA_700_000 16 #define FB_DISP_MONO 32 #define FB_DISP_RGB 64 #define FB_DISP_MULTI 128 #define FB_DISP_UNKNOWN 256 #define FB_SIGNAL_NONE 0 #define FB_SIGNAL_BLANK_BLANK 1 #define FB_SIGNAL_SEPARATE 2 #define FB_SIGNAL_COMPOSITE 4 #define FB_SIGNAL_SYNC_ON_GREEN 8 #define FB_SIGNAL_SERRATION_ON 16 #define FB_MISC_PRIM_COLOR 1 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */ struct fb_chroma { __u32 redx; /* in fraction of 1024 */ __u32 greenx; __u32 bluex; __u32 whitex; __u32 redy; __u32 greeny; __u32 bluey; __u32 whitey; }; struct fb_monspecs { struct fb_chroma chroma; struct fb_videomode *modedb; /* mode database */ __u8 manufacturer[4]; /* Manufacturer */ __u8 monitor[14]; /* Monitor String */ __u8 serial_no[14]; /* Serial Number */ __u8 ascii[14]; /* ? */ __u32 modedb_len; /* mode database length */ __u32 model; /* Monitor Model */ __u32 serial; /* Serial Number - Integer */ __u32 year; /* Year manufactured */ __u32 week; /* Week Manufactured */ __u32 hfmin; /* hfreq lower limit (Hz) */ __u32 hfmax; /* hfreq upper limit (Hz) */ __u32 dclkmin; /* pixelclock lower limit (Hz) */ __u32 dclkmax; /* pixelclock upper limit (Hz) */ __u16 input; /* display type - see FB_DISP_* */ __u16 dpms; /* DPMS support - see FB_DPMS_ */ __u16 signal; /* Signal Type - see FB_SIGNAL_* */ __u16 vfmin; /* vfreq lower limit (Hz) */ __u16 vfmax; /* vfreq upper limit (Hz) */ __u16 gamma; /* Gamma - in fractions of 100 */ __u16 gtf : 1; /* supports GTF */ __u16 misc; /* Misc flags - see FB_MISC_* */ __u8 version; /* EDID version... */ __u8 revision; /* ...and revision */ __u8 max_x; /* Maximum horizontal size (cm) */ __u8 max_y; /* Maximum vertical size (cm) */ }; struct fb_cmap_user { __u32 start; /* First entry */ __u32 len; /* Number of entries */ __u16 __user *red; /* Red values */ __u16 __user *green; __u16 __user *blue; __u16 __user *transp; /* transparency, can be NULL */ }; struct fb_image_user { __u32 dx; /* Where to place image */ __u32 dy; __u32 width; /* Size of image */ __u32 height; __u32 fg_color; /* Only used when a mono bitmap */ __u32 bg_color; __u8 depth; /* Depth of the image */ const char __user *data; /* Pointer to image data */ struct fb_cmap_user cmap; /* color map info */ }; struct fb_cursor_user { __u16 set; /* what to set */ __u16 enable; /* cursor on/off */ __u16 rop; /* bitop operation */ const char __user *mask; /* cursor mask bits */ struct fbcurpos hot; /* cursor hot spot */ struct fb_image_user image; /* Cursor image */ }; /* * Register/unregister for framebuffer events */ /* The resolution of the passed in fb_info about to change */ #define FB_EVENT_MODE_CHANGE 0x01 /* The display on this fb_info is beeing suspended, no access to the * framebuffer is allowed any more after that call returns */ #define FB_EVENT_SUSPEND 0x02 /* The display on this fb_info was resumed, you can restore the display * if you own it */ #define FB_EVENT_RESUME 0x03 /* An entry from the modelist was removed */ #define FB_EVENT_MODE_DELETE 0x04 /* A driver registered itself */ #define FB_EVENT_FB_REGISTERED 0x05 /* A driver unregistered itself */ #define FB_EVENT_FB_UNREGISTERED 0x06 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */ #define FB_EVENT_GET_CONSOLE_MAP 0x07 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */ #define FB_EVENT_SET_CONSOLE_MAP 0x08 /* A hardware display blank change occurred */ #define FB_EVENT_BLANK 0x09 /* Private modelist is to be replaced */ #define FB_EVENT_NEW_MODELIST 0x0A /* The resolution of the passed in fb_info about to change and all vc's should be changed */ #define FB_EVENT_MODE_CHANGE_ALL 0x0B /* A software display blank change occurred */ #define FB_EVENT_CONBLANK 0x0C /* Get drawing requirements */ #define FB_EVENT_GET_REQ 0x0D /* Unbind from the console if possible */ #define FB_EVENT_FB_UNBIND 0x0E /* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */ #define FB_EVENT_REMAP_ALL_CONSOLE 0x0F /* A hardware display blank early change occured */ #define FB_EARLY_EVENT_BLANK 0x10 /* A hardware display blank revert early change occured */ #define FB_R_EARLY_EVENT_BLANK 0x11 struct fb_event { struct fb_info *info; void *data; }; struct fb_blit_caps { u32 x; u32 y; u32 len; u32 flags; }; extern int fb_register_client(struct notifier_block *nb); extern int fb_unregister_client(struct notifier_block *nb); extern int fb_notifier_call_chain(unsigned long val, void *v); /* * Pixmap structure definition * * The purpose of this structure is to translate data * from the hardware independent format of fbdev to what * format the hardware needs. */ #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */ #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */ #define FB_PIXMAP_IO 4 /* memory is iomapped */ #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */ struct fb_pixmap { u8 *addr; /* pointer to memory */ u32 size; /* size of buffer in bytes */ u32 offset; /* current offset to buffer */ u32 buf_align; /* byte alignment of each bitmap */ u32 scan_align; /* alignment per scanline */ u32 access_align; /* alignment per read/write (bits) */ u32 flags; /* see FB_PIXMAP_* */ u32 blit_x; /* supported bit block dimensions (1-32)*/ u32 blit_y; /* Format: blit_x = 1 << (width - 1) */ /* blit_y = 1 << (height - 1) */ /* if 0, will be set to 0xffffffff (all)*/ /* access methods */ void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size); void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size); }; #ifdef CONFIG_FB_DEFERRED_IO struct fb_deferred_io { /* delay between mkwrite and deferred handler */ unsigned long delay; struct mutex lock; /* mutex that protects the page list */ struct list_head pagelist; /* list of touched pages */ /* callback */ void (*first_io)(struct fb_info *info); void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); }; #endif /* * Frame buffer operations * * LOCKING NOTE: those functions must _ALL_ be called with the console * semaphore held, this is the only suitable locking mechanism we have * in 2.6. Some may be called at interrupt time at this point though. * * The exception to this is the debug related hooks. Putting the fb * into a debug state (e.g. flipping to the kernel console) and restoring * it must be done in a lock-free manner, so low level drivers should * keep track of the initial console (if applicable) and may need to * perform direct, unlocked hardware writes in these hooks. */ struct fb_ops { /* open/release and usage marking */ struct module *owner; int (*fb_open)(struct fb_info *info, int user); int (*fb_release)(struct fb_info *info, int user); /* For framebuffers with strange non linear layouts or that do not * work with normal memory mapped access */ ssize_t (*fb_read)(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); /* checks var and eventually tweaks it to something supported, * DO NOT MODIFY PAR */ int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); /* set the video mode according to info->var */ int (*fb_set_par)(struct fb_info *info); /* set color register */ int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info); /* set color registers in batch */ int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); /* blank display */ int (*fb_blank)(int blank, struct fb_info *info); /* pan display */ int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); /* Draws a rectangle */ void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); /* Copy data from area to another */ void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); /* Draws a image to the display */ void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); /* Draws cursor */ int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); /* Rotates the display */ void (*fb_rotate)(struct fb_info *info, int angle); /* wait for blit idle, optional */ int (*fb_sync)(struct fb_info *info); /* perform fb specific ioctl (optional) */ int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, unsigned long arg); /* Handle 32bit compat ioctl (optional) */ int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, unsigned long arg); /* perform fb specific mmap */ int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); /* get capability given var */ void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps, struct fb_var_screeninfo *var); /* teardown any resources to do with this framebuffer */ void (*fb_destroy)(struct fb_info *info); /* called at KDB enter and leave time to prepare the console */ int (*fb_debug_enter)(struct fb_info *info); int (*fb_debug_leave)(struct fb_info *info); }; #ifdef CONFIG_FB_TILEBLITTING #define FB_TILE_CURSOR_NONE 0 #define FB_TILE_CURSOR_UNDERLINE 1 #define FB_TILE_CURSOR_LOWER_THIRD 2 #define FB_TILE_CURSOR_LOWER_HALF 3 #define FB_TILE_CURSOR_TWO_THIRDS 4 #define FB_TILE_CURSOR_BLOCK 5 struct fb_tilemap { __u32 width; /* width of each tile in pixels */ __u32 height; /* height of each tile in scanlines */ __u32 depth; /* color depth of each tile */ __u32 length; /* number of tiles in the map */ const __u8 *data; /* actual tile map: a bitmap array, packed to the nearest byte */ }; struct fb_tilerect { __u32 sx; /* origin in the x-axis */ __u32 sy; /* origin in the y-axis */ __u32 width; /* number of tiles in the x-axis */ __u32 height; /* number of tiles in the y-axis */ __u32 index; /* what tile to use: index to tile map */ __u32 fg; /* foreground color */ __u32 bg; /* background color */ __u32 rop; /* raster operation */ }; struct fb_tilearea { __u32 sx; /* source origin in the x-axis */ __u32 sy; /* source origin in the y-axis */ __u32 dx; /* destination origin in the x-axis */ __u32 dy; /* destination origin in the y-axis */ __u32 width; /* number of tiles in the x-axis */ __u32 height; /* number of tiles in the y-axis */ }; struct fb_tileblit { __u32 sx; /* origin in the x-axis */ __u32 sy; /* origin in the y-axis */ __u32 width; /* number of tiles in the x-axis */ __u32 height; /* number of tiles in the y-axis */ __u32 fg; /* foreground color */ __u32 bg; /* background color */ __u32 length; /* number of tiles to draw */ __u32 *indices; /* array of indices to tile map */ }; struct fb_tilecursor { __u32 sx; /* cursor position in the x-axis */ __u32 sy; /* cursor position in the y-axis */ __u32 mode; /* 0 = erase, 1 = draw */ __u32 shape; /* see FB_TILE_CURSOR_* */ __u32 fg; /* foreground color */ __u32 bg; /* background color */ }; struct fb_tile_ops { /* set tile characteristics */ void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map); /* all dimensions from hereon are in terms of tiles */ /* move a rectangular region of tiles from one area to another*/ void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area); /* fill a rectangular region with a tile */ void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect); /* copy an array of tiles */ void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit); /* cursor */ void (*fb_tilecursor)(struct fb_info *info, struct fb_tilecursor *cursor); /* get maximum length of the tile map */ int (*fb_get_tilemax)(struct fb_info *info); }; #endif /* CONFIG_FB_TILEBLITTING */ /* FBINFO_* = fb_info.flags bit flags */ #define FBINFO_DEFAULT 0 #define FBINFO_HWACCEL_DISABLED 0x0002 /* When FBINFO_HWACCEL_DISABLED is set: * Hardware acceleration is turned off. Software implementations * of required functions (copyarea(), fillrect(), and imageblit()) * takes over; acceleration engine should be in a quiescent state */ /* hints */ #define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */ #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */ #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */ /* hardware supported ops */ /* semantics: when a bit is set, it indicates that the operation is * accelerated by hardware. * required functions will still work even if the bit is not set. * optional functions may not even exist if the flag bit is not set. */ #define FBINFO_HWACCEL_NONE 0x0000 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */ #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */ #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */ #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */ #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */ #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */ #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */ #define FBINFO_MISC_USEREVENT 0x10000 /* event request from userspace */ #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */ /* A driver may set this flag to indicate that it does want a set_par to be * called every time when fbcon_switch is executed. The advantage is that with * this flag set you can really be sure that set_par is always called before * any of the functions dependent on the correct hardware state or altering * that state, even if you are using some broken X releases. The disadvantage * is that it introduces unwanted delays to every console switch if set_par * is slow. It is a good idea to try this flag in the drivers initialization * code whenever there is a bug report related to switching between X and the * framebuffer console. */ #define FBINFO_MISC_ALWAYS_SETPAR 0x40000 /* where the fb is a firmware driver, and can be replaced with a proper one */ #define FBINFO_MISC_FIRMWARE 0x80000 /* * Host and GPU endianness differ. */ #define FBINFO_FOREIGN_ENDIAN 0x100000 /* * Big endian math. This is the same flags as above, but with different * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag * and host endianness. Drivers should not use this flag. */ #define FBINFO_BE_MATH 0x100000 /* * Hide smem_start in the FBIOGET_FSCREENINFO IOCTL. This is used by modern DRM * drivers to stop userspace from trying to share buffers behind the kernel's * back. Instead dma-buf based buffer sharing should be used. */ #define FBINFO_HIDE_SMEM_START 0x200000 /* report to the VT layer that this fb driver can accept forced console output like oopses */ #define FBINFO_CAN_FORCE_OUTPUT 0x200000 struct fb_info { atomic_t count; int node; int flags; struct mutex lock; /* Lock for open/release/ioctl funcs */ struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */ struct fb_var_screeninfo var; /* Current var */ struct fb_fix_screeninfo fix; /* Current fix */ struct fb_monspecs monspecs; /* Current Monitor specs */ struct work_struct queue; /* Framebuffer event queue */ struct fb_pixmap pixmap; /* Image hardware mapper */ struct fb_pixmap sprite; /* Cursor hardware mapper */ struct fb_cmap cmap; /* Current cmap */ struct list_head modelist; /* mode list */ struct fb_videomode *mode; /* current mode */ #ifdef CONFIG_FB_BACKLIGHT /* assigned backlight device */ /* set before framebuffer registration, remove after unregister */ struct backlight_device *bl_dev; /* Backlight level curve */ struct mutex bl_curve_mutex; u8 bl_curve[FB_BACKLIGHT_LEVELS]; #endif #ifdef CONFIG_FB_DEFERRED_IO struct delayed_work deferred_work; struct fb_deferred_io *fbdefio; #endif struct fb_ops *fbops; struct device *device; /* This is the parent */ struct device *dev; /* This is this fb device */ int class_flag; /* private sysfs flags */ #ifdef CONFIG_FB_TILEBLITTING struct fb_tile_ops *tileops; /* Tile Blitting */ #endif char __iomem *screen_base; /* Virtual address */ unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ void *pseudo_palette; /* Fake palette of 16 colors */ #define FBINFO_STATE_RUNNING 0 #define FBINFO_STATE_SUSPENDED 1 u32 state; /* Hardware state i.e suspend */ void *fbcon_par; /* fbcon use-only private area */ /* From here on everything is device dependent */ void *par; /* we need the PCI or similar aperture base/size not smem_start/size as smem_start may just be an object allocated inside the aperture so may not actually overlap */ struct apertures_struct { unsigned int count; struct aperture { resource_size_t base; resource_size_t size; } ranges[0]; } *apertures; bool skip_vt_switch; /* no VT switch on suspend/resume required */ }; static inline struct apertures_struct *alloc_apertures(unsigned int max_num) { struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct) + max_num * sizeof(struct aperture), GFP_KERNEL); if (!a) return NULL; a->count = max_num; return a; } #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT /* This will go away * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags * when it wants to turn the acceleration engine on. This is * really a separate operation, and should be modified via sysfs. * But for now, we leave it broken with the following define */ #define STUPID_ACCELF_TEXT_SHIT // This will go away #if defined(__sparc__) /* We map all of our framebuffers such that big-endian accesses * are what we want, so the following is sufficient. */ // This will go away #define fb_readb sbus_readb #define fb_readw sbus_readw #define fb_readl sbus_readl #define fb_readq sbus_readq #define fb_writeb sbus_writeb #define fb_writew sbus_writew #define fb_writel sbus_writel #define fb_writeq sbus_writeq #define fb_memset sbus_memset_io #define fb_memcpy_fromfb sbus_memcpy_fromio #define fb_memcpy_tofb sbus_memcpy_toio #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) #define fb_readb __raw_readb #define fb_readw __raw_readw #define fb_readl __raw_readl #define fb_readq __raw_readq #define fb_writeb __raw_writeb #define fb_writew __raw_writew #define fb_writel __raw_writel #define fb_writeq __raw_writeq #define fb_memset memset_io #define fb_memcpy_fromfb memcpy_fromio #define fb_memcpy_tofb memcpy_toio #else #define fb_readb(addr) (*(volatile u8 *) (addr)) #define fb_readw(addr) (*(volatile u16 *) (addr)) #define fb_readl(addr) (*(volatile u32 *) (addr)) #define fb_readq(addr) (*(volatile u64 *) (addr)) #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) #define fb_memset memset #define fb_memcpy_fromfb memcpy #define fb_memcpy_tofb memcpy #endif #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ (val) << (bits)) #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ (val) >> (bits)) /* * `Generic' versions of the frame buffer device operations */ extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); extern int fb_blank(struct fb_info *info, int blank); extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); /* * Drawing operations where framebuffer is in system RAM */ extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect); extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area); extern void sys_imageblit(struct fb_info *info, const struct fb_image *image); extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); /* drivers/video/fbmem.c */ extern int register_framebuffer(struct fb_info *fb_info); extern int unregister_framebuffer(struct fb_info *fb_info); extern int unlink_framebuffer(struct fb_info *fb_info); extern int remove_conflicting_pci_framebuffers(struct pci_dev *pdev, int res_id, const char *name); extern int remove_conflicting_framebuffers(struct apertures_struct *a, const char *name, bool primary); extern int fb_prepare_logo(struct fb_info *fb_info, int rotate); extern int fb_show_logo(struct fb_info *fb_info, int rotate); extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size); extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, u32 height, u32 shift_high, u32 shift_low, u32 mod); extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); extern void fb_set_suspend(struct fb_info *info, int state); extern int fb_get_color_depth(struct fb_var_screeninfo *var, struct fb_fix_screeninfo *fix); extern int fb_get_options(const char *name, char **option); extern int fb_new_modelist(struct fb_info *info); extern struct fb_info *registered_fb[FB_MAX]; extern int num_registered_fb; extern struct class *fb_class; extern int lock_fb_info(struct fb_info *info); static inline void unlock_fb_info(struct fb_info *info) { mutex_unlock(&info->lock); } static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height) { int i, j; d_pitch -= s_pitch; for (i = height; i--; ) { /* s_pitch is a few bytes at the most, memcpy is suboptimal */ for (j = 0; j < s_pitch; j++) *dst++ = *src++; dst += d_pitch; } } /* drivers/video/fb_defio.c */ extern void fb_deferred_io_init(struct fb_info *info); extern void fb_deferred_io_open(struct fb_info *info, struct inode *inode, struct file *file); extern void fb_deferred_io_cleanup(struct fb_info *info); extern int fb_deferred_io_fsync(struct file *file, loff_t start, loff_t end, int datasync); static inline bool fb_be_math(struct fb_info *info) { #ifdef CONFIG_FB_FOREIGN_ENDIAN #if defined(CONFIG_FB_BOTH_ENDIAN) return info->flags & FBINFO_BE_MATH; #elif defined(CONFIG_FB_BIG_ENDIAN) return true; #elif defined(CONFIG_FB_LITTLE_ENDIAN) return false; #endif /* CONFIG_FB_BOTH_ENDIAN */ #else #ifdef __BIG_ENDIAN return true; #else return false; #endif /* __BIG_ENDIAN */ #endif /* CONFIG_FB_FOREIGN_ENDIAN */ } /* drivers/video/fbsysfs.c */ extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev); extern void framebuffer_release(struct fb_info *info); extern int fb_init_device(struct fb_info *fb_info); extern void fb_cleanup_device(struct fb_info *head); extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max); /* drivers/video/fbmon.c */ #define FB_MAXTIMINGS 0 #define FB_VSYNCTIMINGS 1 #define FB_HSYNCTIMINGS 2 #define FB_DCLKTIMINGS 3 #define FB_IGNOREMON 0x100 #define FB_MODE_IS_UNKNOWN 0 #define FB_MODE_IS_DETAILED 1 #define FB_MODE_IS_STANDARD 2 #define FB_MODE_IS_VESA 4 #define FB_MODE_IS_CALCULATED 8 #define FB_MODE_IS_FIRST 16 #define FB_MODE_IS_FROM_VAR 32 extern int fbmon_dpms(const struct fb_info *fb_info); extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var, struct fb_info *info); extern int fb_validate_mode(const struct fb_var_screeninfo *var, struct fb_info *info); extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var); extern const unsigned char *fb_firmware_edid(struct device *device); extern void fb_edid_to_monspecs(unsigned char *edid, struct fb_monspecs *specs); extern void fb_edid_add_monspecs(unsigned char *edid, struct fb_monspecs *specs); extern void fb_destroy_modedb(struct fb_videomode *modedb); extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb); extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter); extern int of_get_fb_videomode(struct device_node *np, struct fb_videomode *fb, int index); extern int fb_videomode_from_videomode(const struct videomode *vm, struct fb_videomode *fbmode); /* drivers/video/modedb.c */ #define VESA_MODEDB_SIZE 34 extern void fb_var_to_videomode(struct fb_videomode *mode, const struct fb_var_screeninfo *var); extern void fb_videomode_to_var(struct fb_var_screeninfo *var, const struct fb_videomode *mode); extern int fb_mode_is_equal(const struct fb_videomode *mode1, const struct fb_videomode *mode2); extern int fb_add_videomode(const struct fb_videomode *mode, struct list_head *head); extern void fb_delete_videomode(const struct fb_videomode *mode, struct list_head *head); extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var, struct list_head *head); extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var, struct list_head *head); extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode, struct list_head *head); extern void fb_destroy_modelist(struct list_head *head); extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num, struct list_head *head); extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs, struct list_head *head); /* drivers/video/fbcmap.c */ extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags); extern void fb_dealloc_cmap(struct fb_cmap *cmap); extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); extern const struct fb_cmap *fb_default_cmap(int len); extern void fb_invert_cmaps(void); struct fb_videomode { const char *name; /* optional */ u32 refresh; /* optional */ u32 xres; u32 yres; u32 pixclock; u32 left_margin; u32 right_margin; u32 upper_margin; u32 lower_margin; u32 hsync_len; u32 vsync_len; u32 sync; u32 vmode; u32 flag; }; extern const char *fb_mode_option; extern const struct fb_videomode vesa_modes[]; extern const struct fb_videomode cea_modes[64]; struct fb_modelist { struct list_head list; struct fb_videomode mode; }; extern int fb_find_mode(struct fb_var_screeninfo *var, struct fb_info *info, const char *mode_option, const struct fb_videomode *db, unsigned int dbsize, const struct fb_videomode *default_mode, unsigned int default_bpp); #endif /* _LINUX_FB_H */